Young Police

In the game Young Police, students take on the role of a young police officer who roams the city solving problems. Their tasks include arresting thieves, warning vandals, and maintaining order. The game teaches important concepts of citizenship.

This game is part of the Lifesaver Club, created by Edu and his friends, to work towards accident prevention and environmental care. This is how the Lifesaver Club arose, inviting players to become true agents of good.

General Skills Developed

Rating
4.8 / 5.0

Game Features

On the home screen, students must select a level. The first time they play, all levels will be locked. Students must read the instructions and then press “Play” to start the game.

The main goal of the game is to reach the end of the path while performing necessary actions along the way. To do this, the police officer must walk and jump at the right moments to reach higher levels and avoid falling into holes.

In the game, students perform three main activities: arresting thieves who are out on the streets, finding fugitives, and warning vandals who are vandalizing the city. To reach higher levels, players must use the “Jump” button. Pressing it twice allows the police officer to perform a double jump, reaching even greater heights.

Opportunities for Educators

The game Young Police offers a playful and educational approach to developing students’ sense of citizenship. By controlling the character, students can explore the city while capturing thieves and warning vandals, which helps raise awareness of the importance of safety and respect for the law.

The teacher can promote a conversation about the role of the police in society and the importance of embracing civic values and living in community. Teachers can also ask students how they would feel if they were police officers and what challenges they might face. After playing the game, students can write a short text on what they have learned about citizenship and social responsibility.

As a complementary activity, teachers can have students create posters that show the importance of respecting laws and keeping the city clean and safe, including messages against the vandalism of public property.

Another suggestion is to organize visits to local institutions, such as police stations or community centres, so that students can learn even more about police work and their engagement with the community.

Using the game as a pedagogical tool allows educators to explore fundamental concepts of citizenship in an interactive and engaging way, encouraging students to become active and responsible citizens in their communities.

  • Talk to students about what it means to be a good citizen and the importance of rules and laws for living together in society. Use everyday examples to illustrate the relevance of a police officer’s work in maintaining order in the city.
  • Highlight the tasks the police officer must carry out (arresting thieves, finding fugitives, and warning vandals) and discuss with students the impact of these actions on the safety and organization of the city and ask them how these actions contribute to a better community.
  • Encourage students to develop strategies to perform the double jump and navigate the game’s scenario efficiently, thereby supporting their problem-solving skills within the game.
  • Propose the creation of posters or small campaigns at school about the importance of respecting public property and avoiding vandalism. This activity, inspired by the situations in the game, reinforces the game’s main goal of putting the concepts of citizenship and civic values into practice.
  • Ask students to reflect on their role as citizens and how they can contribute to the order and safety of their surroundings. Use writing or drawing activities to assess their understanding of these concepts. Playmove Analytics can provide individual reports on the game, helping to track students’ engagement and learning.

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